Event City is dangerous to include in your title - remember you're in Tschumi's school! What about Split Labyrinth Sponge Collider? Sounds more like a productive way to frame your next steps, which seem to me should be about loading this construct up with hints and clues about what types of new spatial occupations might be sparked by the intervention of this split labyrinth into an urban fabric. I'd suggest differentiating connections between levels, and (following most comments that I've posted today) playing out different scenarios to zoom further into new potentials. The section cut is super intriguing, but how might you differentiate spatial moments from one another, in ways other than volumetric proportion? In other words, are all spaces potentially occupiable by people? Or might infrastructural / utility / communication / hardware components snake their way through this split labyrinth, too? I highly suggest that you immediately begin to cultivate your photo-montage matrix, and allow it to set a new tone that may help you re-boot this drawing (and your next ones, too). It's a great starting point, now use it to flex new ideas and inject it with non-neutral tones! Regarding your next 3d chunk, I'd suggest that you sketch over this one, heavily modify its configuration and radically vary the grid-perforations, to build a new condition that doesn't look so much like your original physical model. I think it's great that you more or less modeled directly out of your physical construct, but now you can establish new directions and launch ahead into new territory! Definitely embrace the simultaneous photo-montage-matrix development and the 3d chunks - let them infect each other...have fun
Event City is dangerous to include in your title - remember you're in Tschumi's school! What about Split Labyrinth Sponge Collider? Sounds more like a productive way to frame your next steps, which seem to me should be about loading this construct up with hints and clues about what types of new spatial occupations might be sparked by the intervention of this split labyrinth into an urban fabric. I'd suggest differentiating connections between levels, and (following most comments that I've posted today) playing out different scenarios to zoom further into new potentials. The section cut is super intriguing, but how might you differentiate spatial moments from one another, in ways other than volumetric proportion? In other words, are all spaces potentially occupiable by people? Or might infrastructural / utility / communication / hardware components snake their way through this split labyrinth, too? I highly suggest that you immediately begin to cultivate your photo-montage matrix, and allow it to set a new tone that may help you re-boot this drawing (and your next ones, too). It's a great starting point, now use it to flex new ideas and inject it with non-neutral tones! Regarding your next 3d chunk, I'd suggest that you sketch over this one, heavily modify its configuration and radically vary the grid-perforations, to build a new condition that doesn't look so much like your original physical model. I think it's great that you more or less modeled directly out of your physical construct, but now you can establish new directions and launch ahead into new territory! Definitely embrace the simultaneous photo-montage-matrix development and the 3d chunks - let them infect each other...have fun
ReplyDeletegot it. thanks Keith
ReplyDelete