PHILLY REMIX 2013
Monday, July 29, 2013
3D Printer City
Monday, July 8, 2013
Variable Speed Accumulator
Re-GridL 3D Chunks
Urban Sample : Constant Exchange of Collective and Individual
Sunday, July 7, 2013
RE-GRID : External References
Hyper-connectivity Nodes / Spatial Construct
City Sample / Barcelona, Spain
Hyper-connectivity Nodes / Reference Matrix
Mixing Board / Operational Diagram
Saturday, July 6, 2013
Catalysts-Spatial Construction
Split Labyrinth Sponge Collider / Spatial Construct
Split Labyrinth Sponge Collider / Reference Matrix
Manifold & Manometer: Spatial Construct (To Be Continued)
City Sample of Nanjing, China
URBAN CHUNK / BOARD 03+04?
Scooping strategies (S-scooping programs / M-scooping areas / L-scooping material)
L Scoop - Closeup
Crack & Inject the City_Reference Matrix
Precedent Reference Matrix
RE-GRID: Constructs in Place - continued
Friday, July 5, 2013
Board 1_External Reference Matrix
Pockets in pockets in pockets
Split Labyrinth Sponge Collider
Thursday, July 4, 2013
RE-GRID : Constructs in Places
Happy July 4th guys :D
Wednesday, July 3, 2013
Controlled Collisions That Create A Managed Hyper-Connected City
Underground/Ground/Overground
Catalysts
Variable Speed Accumulator
Split Labyrinth Sponge Collider (updated)
Densifying edges = Permeable Conflicts
Crack & Inject the City
Ramification of Urban Activity: City Manifold & Manometer
Hyper Deep Interior : Voyeurism x Surveillance Remix
Transgression of street ownership through a variably thick pocket armature (working title)
"Transforming Urban Pressure by Lifting a Malleable Twist"
RE-GRID: Variable Speed Matrix
"Stimulate a New Order by scooping space and time."
Scooping Strategy 01
Scooping Strategy 02
Scooping Strategy 02 _ Perspective Possibilities
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